Over at the Basic Fantasy RPG Blog there is an article on 'What is Old School?'. A good read on the effects of long and detailed character generation in some systems, game balance and some thoughts on the Basic Fantasy RPG, as well. (Tolkien obviously spent a lot of time on character creation.)
I read another post on the fighter class with statistical data on the chances of survival in different editions of the D&D game. (
There is one thing I do not like about AI in computer games. These AI controlled characters act like players, attacking everything on sight. It is such a bad thing, that there are no encounter reaction tables for player characters.
Lethality should make you pause, and think for a while.
Walking into the dragon's den is trespassing, intrusion of its territory, and is easily interpreted as threatening. So, why wonder, if the dragon attacks? Leave him alone, you plate-mailed magic-sword wielding bullies. And you dwarves! Thinking you can claim your old gold, and defeat the mighty Smaug by brandishing your old grudge, and a hobbit-thief alone? And who slayed your dragon, anyway?
When you delve into the dungeon, be prepared, or else leave the site to live another day, and find suitable adventure elsewhere. (Remember how Boromir did not want to delve into the Megadungeon of Moria?)
On your next encounter evade, move along. Take a walk on the sunny side of the street, instead.
Lose balance to find balance.
- I love Tolkien's work, and I like the Jackson-cum-Henchmen&Hirelings-interpretation of The Lord of the Rings, and The Hobbit.
- And I defend DM's fiat over exacting rules enforcement. The rules are made for the gamers, not the other way around.
- And I like different playing styles: old school types, and new school types.
- Also, I do like Aragorn, and the Companions' bold effort to sneak into Mordor. In fact, they did not behave like players in some games. They snuck. Players don't do that.
- I yet have to find out what that last cryptic sentence means to me. I wrote it with some blurred idea on game balance in my mind.
- I know that my LotR/TH example is not quite appropriate as the stories were written by an author, and not invented during play.
- There is no real problem here. Move along. Play a game.